﻿using System;

using System.Collections.Generic;
using System.Text;

namespace Acid.Graphics
{
    public class IndexBuffer
    {
        private List<ushort> indices;

        public IndexBuffer()
        {
            this.indices = new List<ushort>();
        }

        public void SetData(ushort[] indices)
        {
            this.indices.AddRange(indices);
        }

        public List<ushort> Indices
        {
            get { return this.indices; }
        }
    }
}
